Saturday, June 18, 2016

Skill Points

Skill Points

Skill Points Are just points to enable you to use better gear.

QL - Quality level, basically, the higher it is, the better gear it is (Current cap is 11 from End Game raids)

Every 120,000 xp points, you earn, you will recieve 1 SP and this does not change the entire game since there are no "levels".

At the start of the game, your cap or maximum SP is 40 SP.

Later game when you start putting SP into both Speed and Efficiency under AEGIS, every level of that increases your SP cap by 5 to a maximum of 130 SP.

It presents you with a lot of options at first, and I'm here to break it down for you with a few simple guidelines.
    1. Level up your head and major talismans first. Not all the way but it's a general rule of thumb to keep them 2 ql levels above where your weapons are at. I'll explain more in the post about gear.

    2. Level up your minor talismans second. Keep them 1 ql level above where your weapons are at.

    3. Weapons should not all be leveled at the same time. pick a pair or two to level. Then worry about the rest.

    4. Do not double up on the weapon categories. Choose one category only. Damage, healing, survivability, or support. Go back and finish when you have extra SP to spare. Just worry about getting it to QL 10 in one area.

Later game SP
1. Only unlock the auxiliary weapons that are most useful to you. It's a matter of whether you need more impairs (whip), maneuverability (rocket launcher), aoe damage (flamethrower, chainsaw), or protection (chainsaw).

2. Notice how I didn't mention the Quantum auxiliary? It's abilities are situational at best and cost a lot of AP to be as effective as the others.

3. Augments: Throw AP in as needed. You don't need to bring them all up to level 5 at once, as more than likely you'll be putting your AP towards the AEGIS.

4. Aegis:
     a. Efficiency - This will be your measure of how you spend your points in Aegis. This should be highest at all times. This controls how much damage against AEGIS shields you do, or how fast you heal up the AEGIS shields that match your active weapon type.
     b. Speed - Keep it 1 or 2 below Efficiency. it controls how fast your abilities come back up after switching your aegis disruptors.
    c. Shield - Don't put AP in shield until you've maxed both efficiency and speed. This controls the strength of your AEGIS shield that you won't get until you complete the quest One for the AEGIS. Shields don't really come into play until "To The Dark Tower Below" and onwards.

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